![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgERLMzEfVJRvu6zWxJ2E3BZEDFIyL2r-YxUGQi-OU69TDI0_dtegKSRrIsxx-vBdm8U1q7gpav64w6f-Lc-woQE1mXStdQ9piBLt3QSCNHwb9wdCF_ZD-EA38fyyRGh4cXJnrZv6bFjPs/s320/otterscreen2.jpg)
After getting a nice 'wavy' shape for the body and tail, I started to extrude polygons to form the legs and arms.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPuJrW53c8V_N4YzvxBvAWXABw6ci2KeMM5pEt9jxkUMVV4P238Ziz37ufAGXRt5AEYSQ9bIGYyyneyA8NPC1uIFeVqum8GEJjW7aMOydk9QZ8YHHt796rKXmOlD7XH4kzhwPjtYtyEgs/s320/otterscreen3.jpg)
After a lot of playing around and tweaking, I got to the stage where the limbs look fairly realistic. I do seem to have manipulated it so much that it has quite a few 'dents' and I have lost the 'wavy' effect to the body (but I can get this back).
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtnyXzjjPrNcQaLhg9xq_eJJ68e6AaULZPSa9SdR8PAuzyWaIkyB-hpVINq8HCgdIsOGBPGe4Pege4cwaFSqijNTfFl6e5Kb4dtXtf59HXOXI123Wv9dhC_HW1fq509BGuF7bwKVh4fSY/s320/otterscreen+copy.jpg)
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