Here's a screen shot of the progress of my otter scene. This is my 3rd attempt. I initially tried doing it by manipulating a simple cylinder, but ended up drawing an outline in illistrator and lathing it.
After getting a nice 'wavy' shape for the body and tail, I started to extrude polygons to form the legs and arms.
After a lot of playing around and tweaking, I got to the stage where the limbs look fairly realistic. I do seem to have manipulated it so much that it has quite a few 'dents' and I have lost the 'wavy' effect to the body (but I can get this back).
3D Modelling & Animation Project
Philip Gibbins
SID 0801013
SID 0801013
Monday, 30 November 2009
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